C= Hacking Net-Magazine
Here is the semi-famous C= Hacking net magazine. It specializes in
deeply technical material for Commodore computers (mostly the C64 and
C128) and has even been compared to the immortal The Transactor
magazine.
The issues are listed here in reverse order. The official C= Hacking
site is The Fridge.
Issue #21 (February 5, 2002)
Available in ascii-text (188k) format.
Contents:
- Pulse Width Modulation, continued -- by various
- Introducing Full-Screen IFLI Mode With a SuperCPU -- by Todd Elliot
- VIC-20 Kernal Disassembly Project, Part IV -- by Richard Cini
- The Art of the Minigame -- by various
- Codebreaker -- by David Holz
- TinyPlay -- by S. Judd
- MagerTris -- by Per Olofsson
- Compressing Tiny Programs -- by S. Judd
- Tinyrinth -- by Mark Seelye
- Tetrattack! -- by S. Judd
Issue #20 (April 18, 2001)
Available in ascii-text (183k) format.
Contents:
- Super/Turbo CPU VDC Hack -- by Henry Sopko
- 16K Memory Expansion for the VIC-20 -- by Per Olofsson
- Quick Quadratic Splines -- by S. Judd
- VIC-20 Kernal ROM Disassembly Project -- by Richard Cini
- MODs and Digital Mixing -- by Jolse Maginnis
- The C64 Digi -- by Robin Harbron, Levente Hársfalvi, Stephen Judd
Issue #19 (May 29, 2000)
Available in ascii-text (184k)
or html (184k, only 1/2
converted) formats.
Contents:
- Burst Fastloader for the C64 -- by Pasi Ojala
- 8000's User Port & Centronics Printers -- by Ken Ross
- Sex, lies, and microkernal-based 65816 native OSes, part 1
-- by Jolse Maginnis
- VIC-20 Kernel ROM Disassembly Project -- by Richard Cini
- Decoding JPEGs (on a C64) -- Stephen Judd
- Bringing 'true color' images to the 64 -- by Adrian Gonzalez
- Various Columns (BSOUT, Jiffies) -- by Stephen L. Judd
Issue #18 (July 1999)
Available in ascii-text (337k) format.
Contents:
- VIC-20 Kernel ROM Disassembly Project -- by Richard Cini
- A Diehard Programmer's Introduction to GEOS, and geoWrite Disassembly
Notes -- by Todd S. Elliott
- NTSC/PAL fixing: FLI -- by Russell Reed
- Obj3d: The 3D object library -- by S. Judd
- Data Structures 101: Linked Lists -- by S. Judd and Pasi Ojala
- Counting Sort -- by Pasi Ojala
- Various Columns (BSOUT, Jiffies, The C=Hallenge) -- by Stephen L. Judd
Issue #17 (November 1998)
Available in ascii-text (267k) format.
Contents:
- An Optimizing Hybrid LZ77 RLE Data Compression Program, aka
Improving Compression Ratio for Low-Resource Decompression
-- by Pasi 'Albert' Ojala
- VIC-20 Kernel ROM Disassembly Project -- by Richard Cini
- NTSC/PAL fixing, part I, by Russell Reed, Robin Harbron, and S. Judd
- The Herd Mentality -- by Bil Herd
- SuperCPU Software Repair -- by S. Judd
- Various Columns (BSOUT, Jiffies, The C=Hallenge) -- by Stephen L. Judd
Issue #16 (April 1998)
Available in ascii-text (262k) format.
Contents:
- Compression Basics -- by Pasi 'Albert' Ojala
- 3D for the Masses: Cool World and the 3D Library -- by S. Judd
- PAL VIC20 goes NTSC -- by Timo Raita
- Starfields -- by S. Judd
- Milestones of C64 Data Compression -- by Pontus Berg
- Various Columns (BSOUT, Jiffies, The C=Hallenge) -- by
Issue #15 (April 1998)
Available in ascii-text (398k) format.
Contents:
- Click to Mode Switch: The 40-80 Mouse switch -- by Michael Nausch
- The Canonical List of Commodore Produced Products, v2.0 -- by Jim Brain
- Scott Ballantyne: Blazing into Forth -- an Interview by Jim Lawless
- Technical Information on the VIC-20 -- by Ward Shrake
- Hi Tech Trickery -- by Sean Adams
- Hacking BASICs -- by Richard T. Cunningham
- Twiddling the Bits -- by Frank Kontros
- Various Columns (editor's message, news, etc.) -- by Jim Brain
Issue #14 (November 1996) (v1.0)
Available in ascii-text (263k) format.
Contents:
- The Commodore Telnet BBS -- by Bo Zimmerman
- Menu Toolbox III -- by Jeff Jones
- The CMD Nirvana: The Guts and Glory -- by Todd Elliott
- Jim Butterfield: The Commodore Guru -- an interview by Jim Lawless
- Hi Tech Trickery -- by Alan Jones
- Hacking BASICs -- by Richard T. Cunningham
- Twiddling the Bits -- by Ward Shrake
- Commodore Trivia -- by Jim Brain
- Various Columns (editor's message, news, etc.) -- by Jim Brain
Issue #13 (July 1996) (v1.0)
Available in ascii-text (377k) format.
Contents:
- OS/A65: A Multitasking Operating System -- by Andre Fachat
- Using UQWK with QWKRR128 -- by Gaelyne Moranec
- Brad Templeton: The Programmer's Friend -- An Interview by Jim Lawless
- Hacking Graphics -- by Stephen Judd
- Exploiting the 65C816S CPU -- by Jim Brain
- Using HTML on the Commodore, Part 1 -- by Jim Brain
- Hi Tech Trickery -- by Alan Jones
- Hacking Graphics -- by Todd Elliott
- Commodore Trivia -- by Jim Brain
- Various Columns (editor's message, news, etc.) -- by Jim Brain
Issue #12 (March 1996) (v1.1)
Available in ascii-text (200k) format.
Contents:
- The Hacking Editor -- by Jim Brain
- Input/Output -- by Jim Brain
- Newsfront -- by Jim Brain
- RUN64: Moving to 64 Mode -- by Doug Cotton
- Hacking the Mags -- by Jim Brain
- Polygonamy: A Study in 3 Dimensions -- by Stephen L. Judd
- UseNuggets -- by Jim Brain
- FIDO's Nuggets -- by Jim Brain
- Underneath the Hood of the SuperCPU -- by Jim Brain
- Talking to TED: The MOS 7360/8360 Text Display ICs -- by Harsfalvi Levente
- Commodore Trivia -- by Jim Brain
- Various Columns (editor's message, news, etc.) -- by Jim Brain
Issue #11 (December 1995) (v1.0)
Available in ascii-text (172k) format.
Contents:
- The (cough,cough) Hacking Editor -- by Jim Brain
- Input/Output -- by Jim Brain
- Newsfront -- by Jim Brain
- Hacking the Mags -- by Jim Brain
- UseNuggets -- by Jim Brain
- Hack Surfing -- by Jim Brain
- Speed up RAMLink transfers with the Double-DMA Technique
-- by Doug Cotton and Mark Fellows
- The Graphics Toolbox -- by Stephen Judd
- Design and Implementation of an Advanced Text Editor -- by Craig Bruce
- Hi Tech Trickery -- by George Taylor
- Hacking Graphics by Rick Mosdell
- ? DS, DS$: rem The Error Channel -- by Jim Brain
- The Next Hack -- by Jim Brain
- Commodore Trivia -- by Jim Brain
- Various Columns (editor's message, news, etc.) -- by Jim Brain
Issue #10 (June 1995) (v1.5)
Available in ascii-text (421k) format.
Contents:
- BFLI - New graphics modes 2 -- by Pasi 'Albert' Ojala (C64)
- Making stable raster routines (C64 and VIC-20)
-- by Marko Makela (C64/VIC)
- A Different Perspective, part III
-- by Stephen Judd and George Taylor (C64)
- Second SID Chip Installation -- by Mark A. Dickenson (C64/C128)
- Solving Large Systems of Linear Equations on a C64 Without Memory
-- by Alan Jones (C64)
- The World of IRC - A New Life for the C64/128 -- by Bill Lueck
- SwiftLink-232 Application Notes -- Creative Micro Designs
- Design and Implementation of a Simple/Efficient Upload/Download Protocol
-- by Craig Bruce (C128/C64)
- Design and Implementation of a 'Real' Operating System for the 128:
Part II -- by Craig Bruce (C128)
- Commodore Trivia -- by Jim Brain
- Editor's Notes -- by Craig Taylor and Jim Brain
Issue #9 (January 1995)
Available in ascii-text (201k) format.
Contents:
- A Different Perspective, Part II
-- by George Taylor and Stephen Judd (C64)
- 2D Graphics Toolbox - Circles -- by Stephen Judd (C128)
- AFLI-specs v1.0 -- by written by D'Arc/Topaz for Chief/Padua (C64)
- Coding Tricks -- by Paul van Loon
- C.S. Bruce Interview -- by Craig Taylor
- Aligning 1541 Drives -- by Ward Shrake
- Commodore Trivia Corner -- by Jim Brain
- Editor's Notes -- by Craig Taylor
Issue #8 (August 1994)
Available in ascii-text (188k) format.
Contents:
- RS232 Converter -- by Walter Wickersham
- Programming the Commodore RAM Expansion Units (REUs)
-- by Richard Hable
- A Different Perspective: Three-Dimensional Graphics on the C64
-- by Stephen Judd and George Taylor (C64)
- Design of a 'Real' Operating System for the 128: Part I
-- by Craig Bruce (C128)
- Commodore Trivia Corner -- by Jim Brain
- Editor's Notes -- by Craig Taylor
Issue #7 (February 1994)
Available in ascii-text (161k) format.
Contents:
- Internet Resources for the Commodore 64/128 -- by Craig Taylor
- Hiding Kilobytes -- by Marko Makela (C64)
- FLD - Scrolling the Screen -- by Marek Klampar (C64)
- Tech-tech - more resolution to vertical shift
-- by Pasi 'Albert' Ojala (C64)
- ACE-128/64 Programmer's Reference Guide (for Release #10)
-- by Craig Bruce (C128/C64)
- Commodore Trivia Corner -- by Jim Brain
- Editor's Notes -- by Craig Taylor
Issue #6 (September 1993)
Available in ascii-text (114k) format.
Contents:
- DYCP - Horizontal Scrolling -- by Pasi 'Albert' Ojala (C64)
- Opening the borders -- by Pasi 'Albert' Ojala (C64)
- A Heavy-Duty Power Supply for the C-64 -- by John C. Andrews (C64)
- LZW Compression -- by Bill Lucier (C128/C64)
- Three-Key Rollover for the C-128 and C-64 -- by Craig Bruce (C128/C64)
- Editor's Notes -- by Craig Taylor
Issue #5 (March 1993)
Available in ascii-text (209k) format.
Contents:
- Stretching Sprites -- by Pasi 'Albert' Ojala (C64)
- Rob Hubbard's Music: Disassembled, Commented and Explained
-- by Anthony McSweeney (C64)
- ZPM3 and ZCCP Enhancements for CP/M Plus from Simeon Cran
-- by Randy Winchester (CP/M)
- Multi-Tasking on the C=128 - Part 1 -- by Craig Taylor (C128)
- Little Red Writer: MS-DOS file reader/writer for the C128 and 1571/81
-- by Craig Bruce (C128)
- Mail-Server Documentation -- by Craig Taylor
- Editor's Notes -- by Craig Taylor
Issue #4 (October 1992)
Available in ascii-text (156k) format.
Contents:
- Learning ML - Part 4 -- by Craig Taylor (C128/C64)
- The Demo Corner: FLI - more color to the screen
-- by Pasi 'Albert' Ojala (C64)
- RS-232 Converter -- by Warren Tustin
- Introduction to the VIC-II -- by Pasi 'Albert' Ojala (C64/C128)
- Little Red Reader: MS-DOS file reader for the 128 and 1571/81 drives
-- by Craig Bruce (C128)
- Editor's Notes -- by Craig Taylor
Issue #3 (July 1992)
Available in ascii-text (124k) format.
Contents:
- Learning ML - Part 3 -- by Craig Taylor
- The Demo Corner: Missing Cycles -- by Pasi 'Albert' Ojala
- Kernal 64/128 -- by Craig Taylor
- 64K VDC RAM and an alternate GEOS128 Background Screen
-- by Robert A. Knop Jr. (GEOS/C128)
- GeoPaint File Format -- by Bruce Vrieling (GEOS)
- Rasters - What They Are and How to Use Them -- by Bruce Vrieling (C64)
- Bursting Your 128: The Fastload Burst Command
-- by Craig Bruce (C128)
- Editor's Notes -- by Craig Taylor
Issue #2 (April 1992)
Available in ascii-text (142k) format.
Contents:
- Beginning ML #2 -- by Craig Taylor
- An In-Depth Look at the 8563 Video Chip on the C= 128
-- compiled by Craig Taylor (C128)
- File Splitter -- by Mark Lawrence (MS-DOS)
- Banking On GEOS -- by Robert A. Knop Jr. (GEOS/C128)
- Dynamic Memory Allocation for the 128: Breaking the 64K Barrier
-- by Craig Bruce (C128)
- Editor's Notes -- by Craig Taylor
Issue #1 (January 1992)
Available in ascii-text (64k) format.
Contents:
- Beginning ML - Part One -- by Craig Taylor
- 6502 Opcodes and Quasi-Opcodes -- compiled by Craig Taylor
- Simple Hires Line Drawing Package for the C-128 80-Column Screen
-- by Craig Bruce (C128)
- Editor's Notes -- by Craig Taylor
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